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THE ESPORTS ADVOCATE

ESL Impact League Season 5 Teams Selected

The final 13 teams to qualify for the all-women's Counter-Strike 2 competition have been selected.

James FudgebyJames Fudge
February 19, 2024
in Counter-Strike, Events & Tournaments
Reading Time: 2 mins read
ESL Impact League Season 5 teams selected

ESL Impact League Season 5 teams selected

Following an open-qualifier last week to determine placement in ESL Impact League Season 5, ESL FACEIT Group has revealed the 13 final teams to make it into the  all-women Counter-Strike 2 competition, joining the 15 teams that have already been invited.

Beginning March 6, the top 28 all-women CS2 teams will face off to secure one of eight spots at this season’s Global Finals, and a chance to win the lion’s share of a $150K USD total prize pool. The ESL Impact Season 5 Global Finals will take place in front of a live audience at DreamHack Dallas from May 31 – June 2.

The following teams have qualified for the ESL Impact League Season 5:

Europe:

  • ENCE Athena (Open Qualifier #1)
  • GUILD (Open Qualifier #1)
  • Astralis W (Open Qualifier #2)
  • Spirit fe (Open Qualifier #2)
  • VP.Angles (Open Qualifier #2)

North America:

  • Nouns Esports (Open Qualifier #1)
  • WG Bandits (Open Qualifier #1)
  • cleanup crew fe (Open Qualifier #2)
  • COVEN (Open Qualifier #2)

South America:

  • Divina (Open Qualifier #1)
  • w7m esports (Open Qualifier #1)
  • GENKID4M4 (Open Qualifier #2)
  • Smoke fe (Open Qualifier #2)

More details about ESL Impact League Season 5 can be found here.

ESL FACEIT Group is owned by Savvy Games Group  Saudi Esports Federation, which is funded by the Saudi Arabian government’s sovereign wealth fund, the Public Investment Fund. ESL FACEIT Group also owns and operates Esports Engine and Vindex.

Tags: Counter-Strike 2DreamHack DallasESLESL FACEIT GroupESL Impact League Season 5Esports Business NewsEsports Business News & AnalysisEuropeNorth AmericaPIFSavvy Games GroupSouth AmericaWomen in Esports
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James Fudge

James Fudge

With a career spanning over two decades in the esports and gaming journalism landscape, James Fudge stands as a seasoned veteran and a pivotal figure in the evolution of esports media. His journey began in 1997 at Game-Wire / Avault, where he curated gaming and community news, laying the groundwork for his expertise in the field. In his more recent roles, James cemented his status as an authority in the esports business sphere as Senior Editor Esports at Sports Business Journal and The Esports Observer between 2018 and 2021.

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