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THE ESPORTS ADVOCATE

Xbox, Paidia Gaming, and ESPORTTSU Team up for All-Women Collegiate Valorant Competitions

Winner will head to the Collegiate Esports Commissioner’s Cup in May.

James FudgebyJames Fudge
February 7, 2023
in Events & Tournaments
Reading Time: 2 mins read
Credit: ESPORTSU

Credit: ESPORTSU

Collegiate esports company ESPORTSU announced Tuesday that it has partnered with Xbox and Paidia Gaming again this year for competitions designed to spotlight collegiate women, concluding at the Collegiate Esports Commissioner’s Cup (CECC) in Texas in May.

The top national collegiate female players in the United States will have the opportunity to compete in a qualifying Valorant competition through paidiagaming.com’s tournament platform (an all-inclusive platform that supports diversity and inclusion in competitive gaming), with the winner headed to CECC Texas on May 6-7, at Esports Stadium Arlington. All collegiate women in North America are eligible to compete in the qualifying tournament, organizers said in a release.

Xbox, ESPORTSU, and Paidia have also partnered to launch The Paidia Cup: Women’s Valorant Matchmaking Season. From February to May, women in colleges across North America can compete, with one matchup to be aired live weekly on ESPORTSU’s Twitch channel. The top two teams will receive invitations to compete in a showmatch at CECC Texas with a winner  crowned the inaugural Paidia Cup champion.

Throughout the course of the tournament, Xbox, ESPORTSU and Paidia will also feature content series including one about team coaches called “Road to CECC” and another called “Cast This,” a content series to find and develop new shoutcasting talent.

In January, the Collegiate Sports Management Group and ESPORTSU announced that OpTic Gaming-owned esports venue Esports Stadium Arlington would serve as the host of the CECC Texas Finals.

Tags: ArlingtonCECCcollegiate esportsESAESPORTSUInclusionOpTic GamingPaidia GamingTexasValorantWomenXbox
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James Fudge

James Fudge

With a career spanning over two decades in the esports and gaming journalism landscape, James Fudge stands as a seasoned veteran and a pivotal figure in the evolution of esports media. His journey began in 1997 at Game-Wire / Avault, where he curated gaming and community news, laying the groundwork for his expertise in the field. In his more recent roles, James cemented his status as an authority in the esports business sphere as Senior Editor Esports at Sports Business Journal and The Esports Observer between 2018 and 2021.

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