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THE ESPORTS ADVOCATE

Moonton’s Mobile Legends: Bang Bang Receives Game Approval in China

ML:BB joins 84 other game titles that recently received government approval to be published. 

Hongyu ChenbyHongyu Chen
April 21, 2023
in Politics
Reading Time: 2 mins read
Moonton Games CEO replaced, according to a report.

Credit: Moonton Games

Moonton’s Mobile Legends: Bang Bang (MLBB) received game approval from China’s National Press and Publication Administration (NPPA) on Wednesday, alongside 85 other games. The game was published in 2016 and finally got approval by Chinese authorities after seven years. In addition, all approved games from NPPA’s April list were mobile games and appear to be domestic releases from native developers and publishers.

It should be noted that MLBB was published by East China Normal University Electronic Audiovisual Press Co., Ltd, the same publishing company which also published Riot Games’ Valorant in December, according to NPPA. In China, game publishers can not “publish” games by themselves, and often need a third-party publishing company to “apply” for game approval from NPPA. The game developer Moonton is still operating the company of MLBB, but it is owned by TikTok owner ByteDance.

MLBB is considered one of the most popular esports titles in the Southeast Asia region. In January, Moonton’s Mobile Legends: Bang Bang 4 (M4) World Championship in Jakarta  reportedly reached 4.2M peak concurrent users (PCU). The viewership numbers were collected by Esports Charts, but excluded data from Mainland China.

MLBB has long been recognized as Honor of Kings’ rival in the international market, and receiving game approval is the first step for Moonton in the China esports market.

Tags: ChinaGame ApprovalGovernmentMLBBMobile EsportsMobile Legends Bang BangMoontonMoonton GamesNational Press and Publication Administration
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Hongyu Chen

Hongyu Chen

Hongyu "Eddie" Chen serves as conduit from China to the rest of global esports scene as the only Chinese journalist living in China while writing for Western media outlets. For the last four years Eddie served as the China esports correspondent for The Esports Observer and Sports Business Journal. He is a bilingual graduate of MA Business and Marketing and a certified BEng Electronic and Communication Engineer.

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