Events & Tournaments

More Than 41,000 People Attended DreamHack San Diego

Published by
James Fudge

ESL FACEIT Group-owned gaming and esports events company DreamHack revealed some data on Tuesday related to DreamHack San Diego, a three-day gaming lifestyle festival that was held at the  San Diego Convention Center April 7-9.

According to organizers, more than 41,000 total attendees passed through the three-day festival, setting a record as the largest-ever U.S. DreamHack festival to-date.

In addition to fan-facing offerings such as exhibitor booths, contests, musical performances, retro arcades, and more, DreamHack San Diego featured a number of esports tournaments and LAN competitions that delivered nearly $1M USD in prize money. 

Some of those competitions included Brawl Stars and Clash of Clans—part of the Snapdragon Pro Series Powered by Samsung Galaxy Mobile Challenge Finals—which doled out $100K in total prizes; DreamHack Open Featuring Fortnite, which gave out  $250K, DreamHack Fighters (which featured Super Smash Bros. Melee, Street Fighter V, TEKKEN 7, and more) awarded $100K; the Magic: The Gathering U.S. Regional Championship with a prize pool of $130K; the DreamHack Cosplay Championship awarded, which awarded a modest $3K to local and national cosplayers; and the Rocket League Championship Series Winter Major,which gave out a total of $310K.

In addition, organizers say that it handed out more than $1M in tickets to local students, and donated $25K to the Autism Society San Diego through its Dream Big initiative.  

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James Fudge

With a career spanning over two decades in the esports and gaming journalism landscape, James Fudge stands as a seasoned veteran and a pivotal figure in the evolution of esports media. His journey began in 1997 at Game-Wire / Avault, where he curated gaming and community news, laying the groundwork for his expertise in the field. In his more recent roles, James cemented his status as an authority in the esports business sphere as Senior Editor Esports at Sports Business Journal and The Esports Observer between 2018 and 2021.

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