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Activision Touts ‘Sell-Through’ Success of Call of Duty: Modern Warfare II

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James Fudge

Activision Blizzard announced this week that the latest iteration of Call of Duty is finding success in the first three days of its release. The newest version of the popular first-person shooter franchise, Call of Duty: Modern Warfare II, has generated more than $800M USD worldwide in “sell-through” since its release Oct. 28 on PC, Xbox, and PlayStation platforms, according to internal Activision data.

It should be noted that “sell through” and “sales” at retail are two different things: inventory sell-through rates measure “the amount of inventory a retailer sells in relation to the amount they purchased from a manufacturer,” notes this article from Lightspeed, explaining what this metric means.

Activision also claimed in its announcement that Modern Warfare II also set a new franchise opening weekend record as “the #1 top-selling Call of Duty digital opening” in franchise history, and “topped the previous five-day franchise record, set in 2011 by Modern Warfare 3 ($775M) in sell-through, to become the biggest opening ever in Call of Duty.” The company also claimed that the new game set “new player participation franchise records for number of unique players and hours played through its first three days of premium release,” but did not provide additional data to prove this.

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James Fudge

With a career spanning over two decades in the esports and gaming journalism landscape, James Fudge stands as a seasoned veteran and a pivotal figure in the evolution of esports media. His journey began in 1997 at Game-Wire / Avault, where he curated gaming and community news, laying the groundwork for his expertise in the field. In his more recent roles, James cemented his status as an authority in the esports business sphere as Senior Editor Esports at Sports Business Journal and The Esports Observer between 2018 and 2021.

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