Fortnite

Berlin International Gaming Jumps Into Fortnite

Published by
James Fudge

German esports organization Berlin International Gaming (BIG) announced that it has entered into the competitive world of Fortnite and signed two professional players—Lycian “Kiduoo” Kubelt and Troy “Kiro” Alexis.

BIG said in a release that this expansion is part of  its “long-term strategy to enhance its presence in global gaming and esports ecosystems.”

Of course, the duo, who had a third-place showing at the recent European Fortnite Championship, was mainly signed to compete at the Esports World Cup this summer in Riyadh, Saudi Arabia. BIG, like other esports organizations, is exploring new esports in part because the Saudi government-backed Esports World Cup Foundation is providing financial incentives for organizations that sign new rosters to compete in the myriad of titles being presented during the eight-week-long event.

BIG said that it plans to sign at least two more Fortnite pros so that it can participate in 4v4 format competitions in the future.

“We are excited to announce BIG’s strategic entry into Fortnite, a decision that has been carefully planned for an extensive period,” says Daniel Finkler, CEO of BIG. “With Fortnite’s massive global appeal, we see tremendous potential, especially in the DACH region. We’re excited to welcome elite talents like Kiro and Kiduoo to our team. Fortnite is more than a game, it’s a cultural phenomenon that unites millions. At BIG, we’re excited to bring our unique style to this dynamic landscape and enhance the global gaming experience.”

BIG added in its announcement that it is committed to the long-term development of a larger presence within the Fortnite community, which includes new initiatives such as a creator program and custom map designs, aimed at engaging fans.

BIG currently fields professional teams and players in Counter-Strike 2 (including an academy-level team called BIG Academy and Iberian team BIG EQUIPA), League of Legends (including an all-women/non-binary team called BIG Chroma), Starcraft II, Quake, Trackmania, and TEKKEN. It also runs Go BIG League, a German-speaking FACEIT hub in the DACH region.

Share
James Fudge

With a career spanning over two decades in the esports and gaming journalism landscape, James Fudge stands as a seasoned veteran and a pivotal figure in the evolution of esports media. His journey began in 1997 at Game-Wire / Avault, where he curated gaming and community news, laying the groundwork for his expertise in the field. In his more recent roles, James cemented his status as an authority in the esports business sphere as Senior Editor Esports at Sports Business Journal and The Esports Observer between 2018 and 2021.

Recent Posts

Team Liquid Acquires STUN.GG

International esports organization Team Liquid announced Tuesday that it has acquired Southeast Asia-based esports organization…

7 hours ago

Midnight Gaming Explores TGS Esports Acquisition

Illinois-based gaming and esports company Midnight Gaming announced Monday that it entered into a letter…

14 hours ago

Sources: Esports Illustrated Resumes Operation

The Esports Advocate has learned that Esports Illustrated will announce later today—barring any last-minute complications…

20 hours ago

Former NIP Group Exec Jonas Gundersen Joins International Esports Federation

Former Ninjas in Pyjamas (NIP Group) executive Jonas Gundersen announced Monday that he has joined…

23 hours ago

Tundra Esports Partners With Gladiator PC

UK-based esports organization Tundra Esports announced this week that it has partnered with PC maker…

2 days ago

Edward Gaming Generates $690K in Revenue From Valorant Weapon Skins 

The Esports Advocate has learned that Chinese esports organizations Edward Gaming (EDG) and Bilibili Gaming…

5 days ago