Counter-Strike

BLAST Secures $13.4M USD in Funding

Company will use investment to expand its production capabilities, product offerings.

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James Fudge

Esports tournament organizer and entertainment company BLAST announced Thursday that it has secured a new round of funding of approximately €12.7M (roughly $13.4M USD at today’s exchange rate, €1 = $1.05 USD, rounded up). The Export and Investment Fund of Denmark (EIFO) and “a number of internal investors” took part in the round, according to a release.

BLAST said that this new funding will be used to grow and build its global esports ecosystems and shore up its in-house production, broadcast, and technology product offerings. 

BLAST currently operates an esports studio in Brondby, Denmark,  where it broadcasts events globally, and operates a live streaming platform called BLAST.tv. In 2023, BLAST worked with Valve, Ubisoft, and Epic Games to produce events for Counter-Strike: Global Offensive (BLAST Premier), Rainbow Six Siege (BLAST Rainbow Six), and Fortnite (FNCS). 

BLAST is one of a handful of top public-facing, global tournament organizers in the world; a dwindling list that includes the likes of PGL and platforms such as Rally Cry. Earlier this year, ESL FACEIT Group acquired U.S.-based Videnx and its wholly-owned esports production company Esports Engine.

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James Fudge

With a career spanning over two decades in the esports and gaming journalism landscape, James Fudge stands as a seasoned veteran and a pivotal figure in the evolution of esports media. His journey began in 1997 at Game-Wire / Avault, where he curated gaming and community news, laying the groundwork for his expertise in the field. In his more recent roles, James cemented his status as an authority in the esports business sphere as Senior Editor Esports at Sports Business Journal and The Esports Observer between 2018 and 2021.

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