Money

GamerSaloon Claims $100M USD in Prize Payouts

Published by
James Fudge

GamerSaloon.com announced this week that it has hit a historic milestone: paying out more $100M USD in prize money to players on its “player vs. player gaming platforms” since its launch in 2006.

To commemorate this milestone, the platform, which claims to have 1.5M registered users, announced that it is launching several special tournaments, challenges, and community initiatives, including a “Give Back” initiative that will award $1K to a scholastic or non-profit esports program to “help promote and grow their participation in sports games titles,” according to a release.

GamerSaloon allows players to challenge each other in real-time on consoles and PC through a dedicated app (for iOS and Android devices) and its website. The platform, which is aimed mostly at at U.S. audience, serves as a “bank” and holds the money as challenges occur (which players put up beforehand), and once the participants report the results (assuming there are no disputes or claims of impropriety from all involved parties), pays out to the winning party. According to its FAQ, general head-to-head matches set at $5 or less have a flat 50 cent service fee, while anything above $5 has a service fee of 14 percent. GamerSaloon is legal to use for people 18-years-old or older, and useable in most states where skill-based challenges are not restricted by law.

Professional and semi-professional players often use platforms like GamerSaloon to generate quick cash by offering on-the-fly cash cups promoted on social media-this is a particularly popular activity among Fortnite and Warzone players.

GamerSaloon also operates Dot City Gaming, a modest esports organization that focuses on sports-focused titles such as Madden 23, NBA 2K23, NHL 23, FIFA 23, iRacing, and more.

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James Fudge

With a career spanning over two decades in the esports and gaming journalism landscape, James Fudge stands as a seasoned veteran and a pivotal figure in the evolution of esports media. His journey began in 1997 at Game-Wire / Avault, where he curated gaming and community news, laying the groundwork for his expertise in the field. In his more recent roles, James cemented his status as an authority in the esports business sphere as Senior Editor Esports at Sports Business Journal and The Esports Observer between 2018 and 2021.

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