The United States Esports Federation (USEF.GG) and Northstar Meetings Group announced a multi-year agreement on Wednesday.
Financial terms of this new agreement were not disclosed.
USEF said in its announcement that this will allow it “to launch its growing leadership team and newly designed organization with an enhanced presence at the EsportsTravel Summit and the TEAMS Conference & Expo.” The agreement is an expansion of “two previous agreements between USEF.GG and Northstar” to promote USEF.GG and its efforts to “recruit and develop elite esports players for global competitions and unite stakeholders in the esports industry in the United States.”
“As USEF.GG continues to serve as the exclusive representative of United States esports athletes in international competitions through such organizations as IESF, GEF, AESF and hopefully soon in other competitions such as the Nation’s Cup and the Olympics, we recognize and appreciate what Northstar has provided to support these efforts,” said Gerald Solomon, executive director of USEF.GG’s parent organization.
“Northstar serves as both a home base for our governance work, and as a place to amplify the further development and sustainability of USEF.GG and esports in the United States,” added Todd Harris, chairman of the board of USEF.GG. “We look forward to this collaboration and how we can be mutually supportive in the exciting and developing field of esports.”
USEF.GG said in its announcement that it will conduct a meeting of its board of directors at each Northstar event, starting with the 2026 Esports Travel Summit, June 23–25. Board members will also participate in the conferences, including one-to-one meetings with “esports organizations, destinations, and industry suppliers.”
USEF.GG claims to be “recognized as the national governing body of esports” in the United states by several federations such as the International Esports Federation, the Global Esports Federation, and the Asian Electronic Sports Federation. It should be noted that stakeholders (including IP owners, publishers, and developers) and esports organizations likely do not share in the view that the United States has an officially recognized governing esports body or federation.
