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THE ESPORTS ADVOCATE

Luminosity Gaming Sold to Vertiqal Studios; Ex-CEO Adrian Montgomery’s Bid Passed Over

Luminosity’s head exits amid layoffs; Vertiqal acquires the brand for $653K and shoulder the liabilities.

James FudgeTobias SeckbyJames FudgeandTobias Seck
September 2, 2025
in Money, People
Reading Time: 3 mins read
Enthusiast Gaming exits esports with divestment of Luminosity.

Enthusiast Gaming exits esports with divestment of Luminosity.

Enthusiast Gaming is officially exiting the esports organization business, divesting Luminosity Gaming and related assets along with its direct-sales operation. Recent social media posts from Alex Gonzalez, long-time head of Luminosity Gaming, confirm he is no longer with the company, aligning with broader layoffs across the esports division.

“The purchase included millions of dollars of liabilities that were NOT exclusively related to Luminosity,” Gonzalez tweeted, underscoring that the divestment extended beyond just the esports brand.

Multiple former employees have posted about layoffs at Luminosity Gaming. Although the exact number remains unconfirmed, Gonzalez’s departure—after a more than three-year tenure overseeing Luminosity—signals a major organizational shift. His comment suggests that the divestment entailed more than just the esports teams; it encompassed broader indebtedness, notably the direct-sales and content production infrastructure.

On Aug. 19, Enthusiast Gaming announced a binding letter of intent to sell its direct-sales business line—including Omnia Media, GameCo Esports Canada (operator of Luminosity Gaming), and other related assets—to Vertiqal Studios for C$900,000 CAD (or roughly $653,000 USD) in cash (previously paid as a non-refundable deposit), plus assumption of all existing and ongoing liabilities, estimated at approximately $2.6 million.”

The sale of Luminosity Gaming and related esports assets to Vertiqal Studios concludes a brief bidding chapter involving former Enthusiast CEO Adrian Montgomery. In early July, Enthusiast signed a letter of intent with a Montgomery-controlled entity for a $1 million vendor loan offer, covering Omnia Media, GameCo Esports Canada Inc. (Luminosity), and the direct sales business line. That proposal would have required future repayment through liquidity events.

However, the arrangement fell through. By Aug. 19, Enthusiast signed the binding letter of intent with Vertiqal instead and formally completed the acquisition on Sept. 2, when Vertiqal Studios took full ownership of Luminosity, Omnia Media, relevant IP, infrastructure, remaining employee contracts, and liabilities.

In its Q2 2025 financial report, Enthusiast Gaming reported:

  • Revenue of C$10.0 million, compared to C$14.7 million in Q2 2024.
  • Gross profit of C$8.0 million, compared to C$9.7 million in Q2 2024.
  • Operating expenses of C$10.6 million, down from C$11.6 million in Q2 2024.
  • Net loss of C$39.8 million in Q2 2025 compared to C$2.9 million in Q2 2024.
  • Adjusted EBITDA loss of C$1.4 million, compared to an Adjusted EBITDA loss of C$0.4 million in Q2 2024.

In remarks that were part of that filing, CEO Alex Macdonald specifically cited “Omnia, Luminosity, and related assets” as the primary drivers of the financial downturn. He framed their divestment as essential to refocus on consumer-facing platforms such as U.GG, Icy-Veins, TheSimsResource, PocketGamer, Addicting Games, Fantasy Football Scout, ProBuildStats, and PoE-Vault, which he described as “profitable, valuable, trusted by their audiences, and positioned for continued growth.”

 

 

Tags: DivestmentsEnthusiast GamingInvestmentslayoffs-2025Luminosity Gaming
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James Fudge

James Fudge

With a career spanning over two decades in the esports and gaming journalism landscape, James Fudge stands as a seasoned veteran and a pivotal figure in the evolution of esports media. His journey began in 1997 at Game-Wire / Avault, where he curated gaming and community news, laying the groundwork for his expertise in the field. In his more recent roles, James cemented his status as an authority in the esports business sphere as Senior Editor Esports at Sports Business Journal and The Esports Observer between 2018 and 2021.

Tobias Seck

Tobias Seck

Tobias Seck is a journalist and business analyst who spent more than seven years at The Esports Observer (TEO) as a business analyst. He was one of the first employees of the publication, having joined in 2015. In October 2018 he shifted to the role of business analyst and journalist, writing analysis and helping fellow TEO writers understand the world of finance as a supplemental editor when needed. He continued in that role when TEO was rolled into Sports Business Journal (SBJ), where he worked until February 2023.

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