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Rainbow Six Siege, Marvel Rivals Receive Game Approval in China

It is unclear when these games will officially be available to the public in Mainland China, but at least they are on their way.

Hongyu ChenbyHongyu Chen
August 5, 2024
in Politics
Reading Time: 2 mins read
Rainbow Six Siege, Marvel Rivals approved in China

Rainbow Six Siege, Marvel Rivals approved in China. Credit: Ubisoft, NetEase

Ubisoft’s Rainbow Six Siege received game approval from China’s National Press and Publication Administration on Friday, alongside 15 other games. It should be noted that the Chinese largest game publisher Tencent is the distributor of the game and the game approval includes both mobile and PC platforms. It’s more likely Tencent will also take a major role in the esports operation for Rainbow Six Siege in China.

In addition, the approval also marks the Rainbow Six streams as legit on Chinese live-streaming platforms Douyu, Huya, and Bilibili. Tencent also holds major shares in these platforms.

Rainbow Six Siege was published in 2015, but it took nine years to finally get approval from Chinese authorities. Based in France, Ubisoft is one of a few foreign game publishers with offices in Mainland China—it opened its China office in Chengdu in 2007.

2024 also marks the 60th anniversary of China-France diplomatic ties and this approval by Chinese authorities also reflects the ongoing positive relationship between China and France (side note: Ubisoft’s Assassin’s Creed character was recently featured at the Paris 2024 Olympics Opening ceremony).

In addition, another high-profile game Marvel Rivals also received game approval from the Chinese authority. The game is a 6v6 hero shooter developed by China’s second-largest game publisher, NetEase, in collaboration with Marvel Games, Marvel properties, and the video game division of Disney Interactive (which owns the Marvel brand).

Tags: ChinaNational Press and Publication AdministrationRainbow Six Siege
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Hongyu Chen

Hongyu Chen

Hongyu "Eddie" Chen serves as conduit from China to the rest of global esports scene as the only Chinese journalist living in China while writing for Western media outlets. For the last four years Eddie served as the China esports correspondent for The Esports Observer and Sports Business Journal. He is a bilingual graduate of MA Business and Marketing and a certified BEng Electronic and Communication Engineer.

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